For my senior project I redesigned an existing product using the various design tools and knowledge that we obtained during our time in college. I decided to rebrand MegaMan as if the game was going to get reworked. So, I redesigned the emblem and the title that they used for MegaMan to start, focusing on making the brand more modern in its design. Considering that the topic is MegaMan I wanted the new design to have a more futuristic and metallic aspect to it to appeal to the actual concept of the game in comparison to its older brand identity that has been consistent since the original game launch.

MegaMan 11 Psychical Copy Cover

This is a version of the physical copy of MegaMan 11 that I redesigned using a lot of inspiration from the prior MegaMan series and research I acquired. I designed the cover using Photoshop using a process of photo composition to combine multiple images as well as arranging visual elements to create a single cohesive image.

The concept for these posters where to use characters from the game and show of the visual and texture updates to correspond with making the brand identity appear more futuristic. In which I used both Photoshop and Illustrator to help make these posters, using these software to incorporate both photo compositing and Illustration to design each of these posters.

Megaman 11 Posters

Custom (Tundra Man) Controller

This is a Render of a custom Xbox controller I designed which is inspired by a character in Megaman 11 named TundraMan.